Wizard Duel Arena
Under development.
Originally conceived as a PBM game (pre-Internet), this turn based strategy game is about two wizards battling in an arena with concentric rotating rings. You start off only knowing a few spells but learn more after each duel.
It is not fast paced by any means. You fill out your orders and wait for your opponent to submit theirs. Once both are submitted, the turn is resolve and you continue until one or both wizards loose.
At the moment, you can challenge any other player to a duel and are free to reject any unwanted challenges. You can have multiple duels running at the same time. Between duels, you can customize your wizard, buy equipment, and even customize your spells. While you are waiting, you can run practice duels against target dummies or aggressive creatures. You should challenge a Target Dummy as your first duel to get a feel for how orders are placed and resolved.
The web interface is bare bones with nearly zero graphics. It is meant to be functional, not pretty. I'll work on pretty if people actually play this silly game.
I've mainly been focusing on implementing game mechanics. The game is playable in its current form, but there is much still to implement. Hopefully this paints a picture of where I want to take it. I would love your feedback.
If you use the play button above, it may not scroll. Instead, you can either do the Install/Launch from the Itch.io app, or you can just go directly to the game site.
Play it in your browser now at https://thearena-production-eb0b.up.railway.app/
You can access the User Manual from the Sign up screen. (Apologies in advance. The manual is fully ai generated and Claude sucks at that kind of thing).
You have to Signup to play, but that just requires an email address. Make your password and wizard name. No other information is required.
| Updated | 14 hours ago |
| Published | 6 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | ObscureWizardGames |
| Genre | Strategy |
| Tags | Casual, Indie, Multiplayer, playtest, PvP, Turn-based Strategy, Two Player, weird, Wizards |
| Average session | A few minutes |
| Languages | English |
| Multiplayer | Server-based networked multiplayer |
| Links | Homepage |
| AI Disclosure | AI Assisted, Code |
Development log
- Beginnings of a facelift14 hours ago
- Spell Mechanics6 days ago
- Spell Workshop12 days ago
- Fighting Ogres16 days ago
- Store UI plus better event tracking17 days ago
- Game name18 days ago
- Protecting players from harassment19 days ago
- Just getting started21 days ago






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